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YONCA ULUDAG

UX & UI DESIGNER

I’m someone who truly enjoys working in creative processes.

My goal is to create solutions that feel so natural the user thinks: “Wow, that was smooth.”

I believe in design that not only looks good but also makes things easier, clearer, and more meaningful.

Photo of Yonca.

SELECTED PROJECTS

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In collaboration with Quality Movement, intuitive and inspiring training experiences for parkour practitioners were developed through both physical and digital solutions.

The project was carried out as part of a final-year project.

Enhance the parkour experience at Parkourhall1

UX Designer | Interaction Designer | Concept Developer

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Startsida på surfplatta
Startsida på mobil
Psykisk hälsa kortlek

From Physical Card Deck to Digital Conversation Experience

User Researcher | UX/UI Designer | Workshop Facilitator

On behalf of AcadeMedia, we developed a digital prototype of their well-regarded conversation card decks used in schools.

The goal was to increase accessibility without losing the educational and human value.

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More about Yonca

I am a UX/UI Designer with a background in education, visual arts, and creative expression.

My journey began in education, where I studied to become an after-school teacher and art teacher. However, my passion for design has always been present, and over time my interest in digital creation grew stronger.

Today, I love working in Figma, where I thrive when creating prototypes, building components, and exploring new features.

I’m always curious about how things work and how they can be improved. This drives me to constantly challenge myself, experiment with new features and techniques, and continue developing as a designer.

I have always been driven by creativity, clarity in execution and problem-solving.

My passion for this grew during high school, where I studied in the Arts Program with a focus on visual arts, design, and animation. It was only natural that I later felt drawn to UX/UI, a field where I can combine visual expression with user focus and functionality.

When I’m not designing, you’ll often find me at my computer with a game, a novel, or a comic book, or in Figma, experimenting just for the fun of it.

I want to be part of projects where I can make a real difference for users through thoughtful and accessible design. Looking for someone who combines a pedagogical mindset, a strong sense of aesthetics, and genuine dedication? Then you might have just found the right person!

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